Aamdani Atthanni Kharcha Rupaiya (2001)

Star: Govinda ... Bhimsha Juhi Chawla ... Jhoomri Tabu ... Meena Chandrachur Singh ... Ravi Johnny Lever ... Appu Khote .........

Mehndi (1998)

Star: Faraaz Khan ... Niranjan Chaudhary Rani Mukherjee ... Pooja (as Rani Mukherji) Ushma Rathod Shakti Kapoor ... Banne Miya Arjun ... Billoo Joginder Shelly ... Police Inspector Bhisham (as Joginder)

Money Train (1995) (In Hindi)

Star: Wesley Snipes ... John Woody Harrelson ... Charlie Jennifer Lopez ... Grace Santiago Robert Blake ... Donald Patterson Chris Cooper ... Torch Joe Grifasi ... Riley Scott Sowers ... Mr. Brown Skipp Sudduth ... Kowalski

You've Got Mail (1998) (In Hindi)

Star: Tom Hanks ... Joe Fox Meg Ryan ... Kathleen Kelly Katie Sagona ... Young Kathleen Kelly Greg Kinnear ... Frank Navasky Parker Posey ... Patricia Eden Jean Stapleton ... Birdie Conrad Steve Zahn ... George Pappas Heather Burns ... Christina Plutzker

Mazaaq (1975)

Posted by 1213 On 10:43 PM

Star: Vinod Mehra ... Vinod Moushumi Chatterjee ... Moushumi Mehmood ... Raja Aruna Irani ... Dr. A. Irani Iftekhar ... Moushumi's Father Bhagwan G. Asrani ... Murali / Marlon Kanhaiyalal ... Murali's Father Agha ... Gaylord Hotel Manager

Showing posts with label Designing. Show all posts
Showing posts with label Designing. Show all posts

Software Architecture in Practice

Posted by 1213 On 5:57 AM 0 comments




book Details

•Hardcover: 452 pages
•Publisher: Addison-Wesley Professional; 1st edition (December 30, 1997)
•Language: English
•ISBN-10: 0201199300
•ISBN-13: 978-0201199307

book Description

The concepts and practice of software architecture are introduced–what a system is designed to do and how its components are meant to interact with each other. The authors cover not only essential technical topics for specifying and validating a system, but, for the first time, emphasize the importance of the business context in which large systems are designed. .

From the Inside Flap


Software architecture is an important field of study that is becoming more important and more talked about with every passing day. But, to our knowledge, there exists little practical guidance on how to manage software architecture within a real software development organization from a technical or from a managerial perspective. This book has emerged from our belief that the coupling of the software architecture of a system and its business and organizational context has not been well explored.

Our experience with designing and reviewing large and complex software-intensive systems has led us to recognize the role of business and organization in the design of the system and also in its ultimate success or failure. Systems are built to satisfy an organizationis requirements (or assumed requirements in the case of shrink-wrapped products), and these requirements determine the extent to which a system must meet performance targets, be highly available, interoperate with other systems, or be designed for long lifetimes. These properties of a system are constrained by the systemis software architecture; or, to put it another way, the desire to achieve these properties influences the design choices made by a software architect.

In this book we demonstrate this coupling through the use of case studies drawn from real systems, including the following: In Chapter 7, we show how the desire to quickly and easily share documents within an organization, with a minimum of centralized control, led to the software architecture of the World Wide Web. In Chapter 11, we discuss how the extreme safety requirements of air traffic control led one company to build a system around an architecture for achieving ultrahigh availability. In Chapter 14, we describe how the distribution of the subsystems of a flight simulator to different remotely located developers led to an architecture geared to enable the easy integration of these subsystems. In Chapter 16, we explain how the need to satisfy simultaneous product deliveries led (in fact, forced) one company to adopt an architecture that enabled the company to economically build a set of complex, related software systems as a product line.

These and other case studies show how the architectures flow from requirements of organizations and their business models, from the experience of the organizationis architects, and from the prevailing design climate.

In addition, we discuss how architectures themselves can be powerful vehicles for influencing all of the preceding. A successful product or set of products can influence how other products are built; certainly, the case study of the software underlying the World Wide Web is a good example of this. Before this system existed, there was far less network awareness; less thought was given to accessibility of data; and security was the concern of only a few organizations, typically financial institutions and government agencies.

This book is aimed at the software professionalothe person designing and implementing large software-intensive systemsoand at the managers of software professionals. It does not contain, for example, detailed financial justification for using a software architecture, for doing early architectural analyses, or for investing in a product line approach to building software. We provide only anecdotal evidence to support the claims that these pay off, although we passionately believe they do.

A software architecture is the development product that gives the highest return on investment with respect to quality, schedule, and cost. This is because an architecture appears early in a productis lifetime. Getting it right sets the stage for everything to come in the systemis life: development, integration, testing, and modification. Getting it wrong means that the fabric of the system is wrong, and it cannot be fixed by weaving in a few new threads or pulling out a few existing ones, which often causes the entire fabric to unravel. Also, analyzing architectures is inexpensive, compared with other development activities. Thus, architectures give a high return on investment partially because decisions made for the architecture have substantial downstream consequences and because checking and fixing an architecture is relatively inexpensive.

We also believe that reusable components are best achieved within an architectural context. But components are not the only artifacts that can be reused. Reuse of an architecture leads to the creation of families of similar systems, which in turn leads to new organizational structures and new business opportunities.

A large percentage of this book is devoted to presenting real architectures that were designed to solve real problems in real organizations. We chose the case studies to illustrate the types of choices that architects must make to achieve their quality goals and to show how organizational goals affect the final systems.

In addition to the case studies, this book offers a set of techniques for designing, building, and evaluating software architectures. We look at techniques for understanding quality requirements in the context of an architecture and for building architectures that meet these quality requirements. We look at architecture description languages as a means of describing and validating software architectures. We look at techniques for analyzing and evaluating an architectureis fitness for its purpose. Each of these techniques is derived from our experience, and the experience of our colleagues at the Software Engineering Institute, with a variety of software systems. These systems range up to millions of lines of code and are large-team, multiyear development efforts.

We have also provided a visual language for describing software architectures that contains enough expressiveness to describe both procedural and object-oriented systems and enough generality to describe systems at any granularity: a division of functionality, a set of software structures, a set of hardware structures, or any combination of these. Although a visual notation is not, in itself, documentation of an architecture, it is an integral part of such a documentation. One of our complaints with the state-of-the-practice in architecture today is the vagueness of architectural descriptions. We hope that the visual language described here is a contribution to the field, aimed at increasing the effectiveness of architectural documentation.

The book targets software professionals, or students who have knowledge and experience in software engineering, and we anticipate the following three classes of readers:

Practicing software engineers who wish to understand both the technical basis of software architecture and the business and organizational forces that are acting on them Technical managers who wish to understand how software architecture can help them to supervise the construction of systems more effectively and improve their organizations Students in computer science or softwar
e engineering who might use this book as supplemental reading in a first or second software engineering course

Although business issues are discussed throughout the book (for example, how an architecture affects an organizationis ability to compete in a market or how the architecture underlying a product family affects time to market), we present this material without going into the business issues in great depth and without using business jargon. We are, after all, software engineers. The technical sections are presented in more depth. These sections represent current work in the field of software architectureothe point where research meets practice; they are the philosophical foundations of the book. The case studies illustrate these technical foundations and show how they are realized in practice. However, we have written the case studies in such a way that expertise in the application domain from which each case study was drawn is not required. You will not need to be a pilot to understand either the air traffic control system or the flight simulation case studies. However, you will need to have a reasonable background in computer science, software engineering, or a related discipline to benefit from the lessons of the case studies.

One final note on the organization of the book. Software Architecture in Practice is not intended to be a prescriptive method for architectural design. In fact, we believe that it is impossible to satisfactorily create such a prescriptive design method. Any design involves trade-offs: Modifiability affects performance, security affects modifiability, scalability affects reliability, and everything affects cost. Any prescriptive method implicity or explicitly assumes that some of these qualities are more important than others and guides users toward the maximization of that goal. Our feeling is that although such an approach may be appropriate in a specific domain, it cannot possibly work in general. Quality requirements are different from organization to organization and from year to year.

By way of contrast, we offer a toolbox approach to design. We believe that different architectural tools and techniques are appropriate for different situations and different quality goals. No single technique will ever suffice. So, we present a number of different architectural tools (layering, multiple views, patterns, blackboards, and so forth) and techniques (analysis methods, integration strategies, engineering principles) and illustrate their usage in different business and technical contexts.

Not surprisingly, most of the case studies use a mix of tools and techniques because they were chosen to illustrate how software architecture was the foundation for a successful system. These systems were successful precisely because they chose the right tools and implemented them using the right techniques. Anything less would not have resulted in a successful system, as we hope to persuade you in the coming pages. 0201199300P04062001




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Book Details

•Paperback: 377 pages
•Publisher: Sybex (January 21, 2005)
•Language: English
•ISBN-10: 0782143784
•ISBN-13: 978-0782143782


Book Description

This is the first and only book to teach HTML and CSS simultaneously–the way they are used! Save time and boost your productivity by learning how to include CSS hooks in HTML markup from the start. Easy-to-follow tutorials along with insights from an experienced teacher/author, make this book ideal for beginning web designers and bloggers. The companion CD offers third-party programs, browsers, plus code examples and templates to help you design your own site. The color insert discusses how to design and implement basic web page elements (logos, navigation, text, images, etc.) and features a color chart of web-safe colors.

From the Back Cover
Almost all web designers use Cascading Style Sheets to control the presentation of the websites they construct out of HTML. Why learn one and then the other when you can just as easily—and much more effectively—learn both at the same time? This book’s integrated approach speeds your progress and leaves you with a stronger, more cohesive set of skills. Inside, you’ll learn about:

Writing well-structured HTML for use by any web-capable device

Designing page layouts using CSS

Controlling fonts, colors, backgrounds, borders, and margins

Using lists to create attractive, button-like menus

Using images as backgrounds, links, page content, and decoration

Creating and styling forms

Personalizing your weblog

Understanding and applying design and usability principles

Publishing and testing your pages

Validating your code

Making pages accessible to all visitors

Throughout the book you’ll find real-world examples of effective CSS-based pages.

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Ajax Bible

Posted by 1213 On 7:44 AM 0 comments





book Details


•Paperback: 695 pages
•Publisher: Wiley; 1 edition (April 2, 2007)
•Language: English
•ISBN-10: 0470102632
•ISBN-13: 978-0470102633
Build interactive Web applications with Ajax

Create live searches and online spreadsheets

Discover programming mistakes to avoid!

Create blazing-fast Web applications with powerful Ajax

If you think that mastering Ajax is too difficult, guess again. You can create Web applications that look and feel like desktop apps in less time than you think with the comprehensive Ajax instruction in this in-depth book. You’ll find easy-to-follow tutorials, hundreds of tips and tricks, and so much practical information that even skilled developers will reach for this book first. Let this Bible be your guide as you jump into the hottest Web programming technology in years.

* Master the fundamentals–JavaScript(r), XML, dynamic HTML, and CSS
*

Tie Ajax into Google with the Google(r) API
*

Handle simultaneous XMLHttpRequest objects in Ajax
*

Use Ajax frameworks such as Ruby on Rails, AjaxTags, and others
*

Understand the Document Object Model (DOM)
*

Create floating menus and effects with CSS
*

Encrypt data over plain HTTP using JavaScript
*

Adapt real-world examples to your own programs

Companion Web site

Find all the code used throughout the book at www.wiley.com/go/ajaxbible

From the Back Cover
Build interactive Web applications with Ajax

Create live searches and online spreadsheets

Discover programming mistakes to avoid!

Create blazing-fast Web applications with powerful Ajax

If you think that mastering Ajax is too difficult, guess again. You can create Web applications that look and feel like desktop apps in less time than you think with the comprehensive Ajax instruction in this in-depth book. You’ll find easy-to-follow tutorials, hundreds of tips and tricks, and so much practical information that even skilled developers will reach for this book first. Let this Bible be your guide as you jump into the hottest Web programming technology in years.


•Master the fundamentals—JavaScript®, XML, dynamic HTML, and CSS
•Tie Ajax into Google with the Google® API

•Handle simultaneous XMLHttpRequest objects in Ajax

•Use Ajax frameworks such as Ruby on Rails, AjaxTags, and others

•Understand the Document Object Model (DOM)

•Create floating menus and effects with CSS

•Encrypt data over plain HTTP using JavaScript

•Adapt real-world examples to your own programs





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book Details

•Paperback: 256 pages
•Publisher: Sams (November 17, 2005)
•Language: English
•ISBN-10: 0672327457
•ISBN-13: 978-0672327452

book Description


The short, focused lessons presented in Sams Teach Yourself CSS in 10 Minutes will help you quickly understand cascading style sheets (CSS) and how to immediately apply it to your work. Author Russ Weakley is a well-respected member of the CSS community and is known for his ability to make complicated concepts easy-to-understand for even inexperienced CSS users. With this book, you will cover the essentials for standards compliant techniques that are supported by the most common browsers. Once you master the basics, Weakley will also take you inside positioning, troubleshooting CSS, and handling common CSS bugs. Sams Teach Yourself CSS in 10 Minutes is the ultimate quick learning tool and handy desk reference guide to CSS.

About the Author
Russ Weakley has worked in the web design field for over 18 years. He is one of the principals for MaxDesign, a highly respected Australian design house. Russ currently is co-chairman of the Australian Web Standards Group, through which he assists web developers in understanding a variety of new technologies. He also is well-known in the CSS community for his CSS-based showcases and tutorials.

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Enterprise Integration Patterns

Posted by 1213 On 2:24 PM 0 comments






Book Details
Hardcover: 736 pages
Publisher: Addison-Wesley Professional (October 20, 2003)
Language: English
ISBN-10: 0321200683
ISBN-13: 978-0321200686


Book Description
Text provides a catalog of sixty-five patterns, with real-world solutions that demonstrate the formidable power of messaging and help you design effective messaging solutions for your enterprise. DLC: Telecommunication--Message processing.

From the Back Cover

Would you like to use a consistent visual notation for drawing integration solutions? Look inside the front cover.
Do you want to harness the power of asynchronous systems without getting caught in the pitfalls? See "Thinking Asynchronously" in the Introduction.
Do you want to know which style of application integration is best for your purposes? See Chapter 2, Integration Styles.
Do you want to learn techniques for processing messages concurrently? See Chapter 10, Competing Consumers and Message Dispatcher.
Do you want to learn how you can track asynchronous messages as they flow across distributed systems? See Chapter 11, Message History and Message Store.
Do you want to understand how a system designed using integration patterns can be implemented using Java Web services, .NET message queuing, and a TIBCO-based publish-subscribe architecture? See Chapter 9, Interlude: Composed Messaging.
Utilizing years of practical experience, seasoned experts Gregor Hohpe and Bobby Woolf show how asynchronous messaging has proven to be the best strategy for enterprise integration success. However, building and deploying messaging solutions presents a number of problems for developers. Enterprise Integration Patterns provides an invaluable catalog of sixty-five patterns, with real-world solutions that demonstrate the formidable of messaging and help you to design effective messaging solutions for your enterprise.

The authors also include examples covering a variety of different integration technologies, such as JMS, MSMQ, TIBCO ActiveEnterprise, Microsoft BizTalk, SOAP, and XSL. A case study describing a bond trading system illustrates the patterns in practice, and the book offers a look at emerging standards, as well as insights into what the future of enterprise integration might hold.

This book provides a consistent vocabulary and visual notation framework to describe large-scale integration solutions across many technologies. It also explores in detail the advantages and limitations of asynchronous messaging architectures. The authors present practical advice on designing code that connects an application to a messaging system, and provide extensive information to help you determine when to send a message, how to route it to the proper destination, and how to monitor the health of a messaging system. If you want to know how to manage, monitor, and maintain a messaging system once it is in use, get this book.

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Book Details

Paperback: 480 pages
Publisher: Wrox (October 1, 2007)
Language: English
ISBN-10: 0470133945
ISBN-13: 978-0470133941


Book Description


As a major force in the world of affordable, advanced web site deployment, Joomla! has become the most important noncommercial Content Management System (CMS) in the world. The number of Joomla! downloads and add-ons continues to grow at lightning pace, spurring the need for a resource that explores the diverse needs of professional Joomla! developers. This book fills that void by covering the two main areas of the Joomla! field--development and deployment--with a focus on the new Joomla! version 1.5 and all the features it provides.

Seasoned author Dan Rahmel walks you through the process of creating all three types of Joomla! extensions (modules, components, and plug-ins), explains how best to use Ajax technology, and shows you how to adopt design patterns and incorporate source code control. You'll examine the underlying technologies (PHP, Apache, etc.) that can be tuned to offer the best system performance, and you'll explore interfacing with outside content, Lightweight Directory Access Protocol (LDAP) setup, and much more. You'll even delve into the internal structure of the Joomla! framework, and obtain a unique behind-the-scenes education so that you can modify and extend Joomla! to meet the needs of you and your customers.

What you will learn from this book

* How each server of a Joomla! system can be installed and configured for maximum performance
*

The process of creating a module from scratch
*

Ways to use Ajax to add dynamic data retrieval to Joomla!
*

Techniques for using design patterns to solve common programming problems
*

How to create and retain a virtual community
*

Procedures for tuning a Joomla! site for both Search Engine Optimization (SEO) and Search Engine Management (SEM)

Who this book is for

This book is for web developers, hobbyists, web designers, bloggers, corporate content creators, and support specialists who are looking to build a more robust web site. Basic skills in the area of PHP programming are necessary.

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

From the Back Cover
As a major force in the world of affordable, advanced web site deployment, Joomla! has become the most important noncommercial Content Management System (CMS) in the world. The number of Joomla! downloads and add-ons continues to grow at lightning pace, spurring the need for a resource that explores the diverse needs of professional Joomla! developers. This book fills that void by covering the two main areas of the Joomla! field—development and deployment—with a focus on the new Joomla! version 1.5 and all the features it provides.
Seasoned author Dan Rahmel walks you through the process of creating all three types of Joomla! extensions (modules, components, and plug-ins), explains how best to use Ajax technology, and shows you how to adopt design patterns and incorporate source code control. You'll examine the underlying technologies (PHP, Apache, etc.) that can be tuned to offer the best system performance, and you'll explore interfacing with outside content, Lightweight Directory Access Protocol (LDAP) setup, and much more. You'll even delve into the internal structure of the Joomla! framework, and obtain a unique behind-the-scenes education so that you can modify and extend Joomla! to meet the needs of you and your customers.

What you will learn from this book


How each server of a Joomla! system can be installed and configured for maximum performance
The process of creating a module from scratch

Ways to use Ajax to add dynamic data retrieval to Joomla!

Techniques for using design patterns to solve common programming problems

How to create and retain a virtual community

Procedures for tuning a Joomla! site for both Search Engine Optimization (SEO) and Search Engine Management (SEM)

Who this book is for

This book is for web developers, hobbyists, web designers, bloggers, corporate content creators, and support specialists who are looking to build a more robust web site. Basic skills in the area of PHP programming are necessary.

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

For more free books download visit this blog daily





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Building Websites with Joomla

Posted by 1213 On 10:05 AM 0 comments





Book Details


Paperback: 384 pages
Publisher: Packt Publishing (March 28, 2008)
Language: English
ISBN-10: 184719530X
ISBN-13: 978-1847195302


Book Description
This book takes a practical step-by-step approach of teaching the installation and configuration of Joomla! 1.5, customizing it, creating your templates and extensions, and finally, building your own website. This book is suitable for web developers, designers, webmasters, content editors, and marketing professionals who want to develop a website in a simple and straightforward process. It does not require any detailed knowledge of programming or web development, and any IT-confident individual will be able to use the book to produce an impressive website.

About the Author
Hagen Graf was born in July 1964. Born and raised in Lower Saxony, Germany, his first contact with a computer was in the late seventies with a Radioshack TRS 80. As a salesperson, he organized his customers' data by programming suitable applications. This gave him a big advantage over other salesmen. With the intention of honing his skills, he joined evening courses in programming and became a programmer. Nowadays he works in his wife's consulting company as a trainer, consultant, and programmer (http://www.cocoate.com). Hagen Graf has published other books in German, about the Apache web server, about security problems in Windows XP, about Mambo, and about Drupal. Since 2001, he has been engaged in a nonprofit e-learning community called "machm-it.org e.V.", as well as in several national and international projects. All the projects are related to content management, community building, and harnessing the power of social software like wikis and weblogs. He chose Joomla! CMS because of its simplicity and easy-to-use administration. You can access and comment on his blog

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Book Details

Paperback: 380 pages
Publisher: Packt Publishing (April 4, 2008)
Language: English
ISBN-10: 1847192971
ISBN-13: 978-1847192974


Book Description

Drupal is a hugely popular and widely celebrated open-source Content Management System that is day-by-day becoming the first choice of people for building blogs and other websites. Sir Tim Berners-Lee (the father of the Internet), Hillary Clinton, and many others utilize Drupal to fulfil their online requirements.

Drupal is an elegantly designed, well-supported and flexible platform that anyone can use in order to create their own website. With such a powerful tool at your fingertips there is no longer any need to pay professionals to design a site when you can do the same job yourself absolutely free. All it takes is a bit of practice!

This book meets the booming demand for well presented, clear, concise, and above all practical information on how to move from knowing you want a website all the way through to designing and building it like a pro, and finally successfully managing and maintaining it.

Experienced technical author David Mercer expertly guides the reader through all the stages of building a professional website in a plain, articulate manner. Aimed in particular at beginners to Drupal, this book will allow readers to advance rapidly up the learning curve to the point where they can tackle any problem with confidence.



About the Author

David Mercer was born in August 1976 in Harare, Zimbabwe. Having always had a strong interest in science, David came into regular contact with computers at university where he graduated cum laude with majors in applied math and math (although he minored in computer science).

As a programmer and professional writer who has been writing both code and books for about nine years, he has worked on a number of well known titles, in various capacities, on a wide variety of topics. His books have sold tens of thousands of copies and have been translated into over 6 different languages to date.

David finds that the challenges arising from the dichotomous relationship between the science (and art) of software programming and the art (and science) of writing is what keeps his interest in producing books piqued. He will no doubt continue to write professionally in the future.

David balances his time between programming, reviewing, writing, and contributing to interesting web-based projects such as RankTracer and LinkDoozer. When he isn't working (which isn't that often) he enjoys playing guitar (generally on stage and unrehearsed) and getting involved in outdoor activities ranging from touch rugby and golf to water skiing and snowboarding.



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Applying UML and Patterns

Posted by 1213 On 9:29 AM 0 comments






Book Details

Hardcover: 507 pages
Publisher: Prentice Hall PTR; 1st edition (October 30, 1997)
Language: English
ISBN-10: 0137488807
ISBN-13: 978-0137488803



Written for the developer with previous programming and design experience, Applying UML and Patterns combines UML, software patterns, and Java to illustrate the author's own design strategy. Though author Craig Larman sometimes relies heavily on the jargon of software engineering, there's no doubt that his book contains some immediately useful ideas on software design, using the latest and greatest in software-engineering research.
This book begins by outlining a basic process of software design using iterative, object-oriented techniques. The case study used for this text is a point-of-sale (POS) system, a helpful real-world example. The book constructs use case diagrams and basic conceptual and class models for this system. The author then adds sequence diagrams to show how the POS system will do its processing and collaboration diagrams to show how objects will interact with one another. The author uses standard UML diagrams to document the design.

When it comes to refining class design, the author's experience with patterns really shines. His General Responsibility Assignment Software Patterns (GRASP) suggest guidelines for designing classes that work together effectively. Larman believes that the ability to assign responsibilities to classes effectively is one of the most important aspects of good object-oriented design. His patterns allow this to happen and provide an interesting contribution to the design process. (The author also introduces more widely used software patterns to enhance the design process.)

When it comes to coding the design, Java is the programming language of choice for this text. Further chapters discuss how to refine an initial design using an iterative process of software engineering. While it's unlikely that readers will adopt Larman's approach to software design in its entirety, his guidelines--and application of patterns to class design, all documented using UML--make this a worthwhile text for the more experienced reader. --Richard Dragan

Book Info
Guides students through each step of requirements, analysis, design, and coding. Topics cover Expressing analysis and design models using the UML, a standard diagramming notation, Applying patterns to assign responsibilities and design collaborations and more. DLC: Object-oriented methods.



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Mastering UML with Rational Rose

Posted by 1213 On 9:24 AM 0 comments





Book Details

Paperback: 992 pages
Publisher: Sybex; Pap/Cdr edition (August 1999)
Language: English
ISBN-10: 0782124534
ISBN-13: 978-0782124538
Product Description
UML and Rational Rose--Your Key to Efficient, Effective Application Design

Mastering UML With Rational Rose offers expert instruction in the areas you need to master if you want to develop truly optimal application designs: the Unified Modeling Language, and Rational Rose, the world's leading visual modeling too. This book goes far beyond modeling: it teaches you how to use Rose to turn your UML diagrams into code--automatically, in the language of your choice. It also shows you how to reverse-engineer your existing applications, so you can learn more about how they're put together and how they can best be maintained and improved.

Coverage includes:
* Understanding UML
* Finding your way around Rational Rose
* Creating UML diagrams of all kinds
* Adding detail to existing UML diagrams
* Determining relationships and object behavior
* Working with sequences and state transitions
* Modeling according to use cases and actors
* Representing classes and packages
* Using Rose's component and deployment views
* Generating code automatically
* Handling language-specific code generation issues
* Generating Oracle8 database schemas
* Reverse-engineering existing applications
* Handling language-specific reverse-engineering issues

Card catalog description
"Mastering UML with Rational Rose offers expert instruction in the areas you need to master if you want to develop truly optimal application designs: the Unified Modeling Language, and Rational Rose, the world's leading visual modeling tool. This book goes far beyond modeling: it teaches you how to use Rose to turn your UML diagrams into code - automatically, in the language of your choice. It also shows you how to reverse-engineer your existing applications, so you can learn more about how they're put together and how they can best be maintained and improved."--BOOK JACKET.



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The Design and Evolution of C++

Posted by 1213 On 6:58 AM 0 comments






Book Details

Paperback: 480 pages
Publisher: Addison-Wesley Professional (April 8, 1994)
Language: English
ISBN-10: 0201543303
ISBN-13: 978-0201543308


Book Info
Presents the definitive insider's guide to the design and development of the C++ programming language. Provides insights into the aims, principles, and real-world constraints which shaped C++. Paper. DLC: C++ (Computer program language)

From the Inside Flap

"He who does not plow, must write."
--Martin A. Hansen

The ACM HOPL-2 conference on the History of Programming Languages asked me to write a paper on the history of C++. This seemed a reasonable idea and a bit of an honor, so I started writing. To get a more comprehensive and balanced view of C++'s growth, I asked a few friends from the early days of C++ for their recollections. That caused news of this project to travel through the grapevine. There, the story mutated, and one day I received a message from a friend asking where he could buy my new book on the design of C++. That email message is the real origin of this book.

Traditional books about programming and programming languages explain what a language is and how to use it. However, many people are also curious about why a language is the way it is and how it came to be that way. This book answers these last two questions for C++. It explains how C++ evolved from its first design to the language in use today. It describes the key problems, design aims, language ideas, and constraints that shaped C++, and how they changed over time.

Naturally, C++ and the ideas about design and programming that shaped it didn't just mutate by themselves. What really evolved was the C++ users' understanding of their practical problems and of the tools needed to help solve them. Consequently, this book also traces the key problems tackled using C++ and the views of the people who tackled them in ways that influenced C++.

C++ is still a young language. Some of the issues discussed here are yet unknown to many users. Many implications of decisions described here will not become obvious for years to come. This book presents my view of how C++ came about, what it is, and what it ought to be. I hope this will be of help to people trying to understand how best to use C++ and in the continuing evolution of C++.

The emphasis is on the overall design goals, practical constraints, and people that shaped C++. The key design decisions relating to language features are discussed and put into their historical context. The evolution of C++ is traced from C with Classes through Release 1.0 and 2.0 to the current ANSI/ISO standards work and the explosion of use, interest, commercial activity, compilers, tools, environments, and libraries. C++'s relationship to C and Simula is discussed in detail. C++'s relationship to other languages is discussed briefly. The design of major language facilities such as classes, inheritance, abstract classes, overloading, memory management, templates, exception handling, run-time type information, and namespaces are discussed in some detail.

The primary aim of this book is to give C++ programmers a better idea of the background and fundamental concepts of their language and hopefully to inspire them to experiment with ways of using C++ that are new to them. This book can also be read by experienced programmers and students of programming languages and might help them decide whether using C++ might be worth their while. Acknowledgments

I am very grateful to Steve Clamage, Tony Hansen, Lorraine Juhl, Peter Juhl, Brian Kernighan, Lee Knight, Doug Lea, Doug McIlroy, Barbara Moo, Jens Palsberg, Steve Rumsby, and Christopher Skelly for reading complete drafts of this book. Their constructive comments caused major changes to the contents and organization of this book. Steve Buroff, Martin Carroll, Sean Corfield, Tom Hagelskjær, Rick Hollinbeck, Dennis Mancl, and Stan Lippman helped by commenting on selected chapters. Also, thanks to Archie Lachner for asking for this book before I had thought of writing it.

Naturally, I owe thanks to the many people who helped make C++. In a sense, this book is a tribute to them and some of their names can be found throughout the chapters and in the index. Should I single out individuals, it must be Brian Kernighan, Andrew Koenig, Doug McIlroy, and Jonathan Shopiro, each of whom has been a steady source of help, encouragement, and ideas for more than a decade. Also, thanks to Kristen Nygaard and Dennis Ritchie as the designers of Simula and C from which the key ingredients of C++ were borrowed. Over the years, I have come to appreciate them not only as brilliant and practical language designers, but also as gentlemen and thoroughly likable individuals.




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Verilog HDL

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Book Details

Hardcover: 396 pages
Publisher: Prentice Hall PTR; Bk&CD-Rom edition (January 15, 1996)
Language: English
ISBN-10: 0134516753
ISBN-13: 978-0134516752
Editorial Reviews


Book Info
Stresses the practical design perspective of Verilog rather than emphasizing only the language aspects. The information presented is fully compliant with the upcoming IEEE 1364 Verilog HDL standard. CD ROM included.

From the Inside Flap
During my earliest experience with Verilog HDL, I was looking for a book that could give me a "jump start" on using Verilog HDL. I wanted to learn basic digital design paradigms and the necessary Verilog HDL constructs that would help me build small digital circuits, using Verilog and run simulations. After I had gained some experience with building basic Verilog models, I wanted to learn to use Verilog HDL to build larger designs. At that time I was searching for a book that broadly discussed advanced Verilog-based digital design concepts and real digital design methodologies. Finally, when I had gained enough experience with digital design and verification of real IC chips, though manuals of Verilog-based products were available, from time to time, I felt the need for a Verilog HDL book that would act as a handy reference. This book emphasizes breadth rather than depth. The book imparts to the reader a working knowledge of a broad variety of Verilog-based topics, thus giving the reader a global understanding of Verilog HDL-based design. The book leaves the in-depth coverage of each topic to the Verilog HDL language reference manual and the reference manuals of the individual Verilog-based products. This book should be classified not only as a Verilog HDL book but, more generally, as a digital design book. It important to realize that Verilog HDL is only a tool used in digital design. It is the means to an end- the digital IC chip. Therefore, this book stresses the practical design perspective more than the mere language aspects of Verilog HDL. With HDL-based digital design becoming popular, no digital designer can afford to ignore HDLs.

Who Should Use This Book...
The book is intended primarily for beginners and intermediate-level Verilog users. However, for advanced Verilog users, the broad coverage of topics makes it an excellent reference book to be used in conjunction with the manuals and training materials of Verilog-based products. The book presents a logical progression of Verilog HDL-based topics. It starts with the basics, such as HDL-based design methodologies, and then gradually builds on the basics to eventually reach advanced topics, such as PLI or logic synthesis. Thus, the book is useful to Verilog users with varying levels of expertise as explained below.


Students in logic design courses at universities Part 1 of this book is ideal for a foundation semester course in Verilog HDL-based logic design. Students are exposed to hierarchical modeling concepts, basic Verilog constructs and modeling techniques, and the necessary knowledge to write small models and run simulations.

New Verilog users in the industry Companies are moving to Verilog HDL- based design. Part 1 of this book is a perfect jump start for designers who want to orient their skills toward HDL-based design.

Users with basic Verilog knowledge who need to understand advanced concepts Part 2 of this book discusses advanced concepts, such as UDPs, timing simulation, PLI, and logic synthesis, which are necessary for graduation from small Verilog models to larger designs.

Verilog experts

All Verilog topics are covered, from the basics modeling constructs to advanced topics like PLIs and logic synthesis. For Verilog experts, this book is a handy reference to be used along with the reference manuals. The material in the book sometimes leans toward an Application Specific Integrated Circuit (ASIC) design methodology. However, the concepts explained in the book are general enough to be applicable to the design of FPGAs, PALs, buses, boards, and systems. The book uses Medium Scale Integration (MSI) logic examples to simplify discussion. The same concepts apply to VLSI designs.

How This Book Is Organized:
This book is organized into three parts. Part 1, Basic Verilog Topics, covers all information that a new user needs to build small Verilog models and run simulations. Note that in Part 1, gate-level modeling is addressed before behavioral modeling. I have chosen to do so because I think that it is easier for a new user to see a 1-1 correspondence between gate- level circuits and equivalent Verilog descriptions. Once gate-level modeling is understood, a new user can move to higher levels of abstraction, like data flow modeling and behavioral modeling, without losing sight of the fact that Verilog HDL is a language for digital design and is not a programming language. Thus, a new user starts off with the idea that Verilog is a language for digital design. New users who start with behavioral modeling often tend to write Verilog the way they write their C programs. They sometimes lose sight of the fact that they are trying to represent hardware circuits by using Verilog. Part 1 contains nine chapters.

Part 2, Advanced Verilog Topics, contains the advanced concepts a Verilog user needs to know to graduate from small Verilog models to larger designs. Advanced topics such as timing simulation, switch-level modeling, UDPs, PLI, and logic synthesis are covered. Part 2 contains five chapters. Part 3, Appendices, contains information useful as a reference. Useful information, such as strength-level modeling, list of PLI routines, formal syntax definition, Verilog tidbits, and large Verilog examples is included. Part 3 contains six appendices.

Conventions Used in This Book. Table\x11PR-1 describes the type changes and symbols used in this book. Table\x11PR-1 Typographic Conventions Typeface or Symbol
Description
Examples: AaBbCc123 Keywords, system tasks and compiler directives that are a part of Verilog HDL and, nand, $display, `define AaBbCc123 Emphasis. cell characterization, instantiation AaBbCc123 Names of signals, modules, ports, etc. fulladd4, D_FF, out A few other conventions need to be clarified.

In the book, use of Verilog and Verilog HDL refers to the "Verilog Hardware Description Language." Any reference to a Verilog-based simulator is specifically mentioned, using words such as Verilog simulator or trademarks such as Verilog-XL or VCS.

The word designer is used frequently in the book to emphasize the digital design perspective. However, it is a general term used to refer to a Verilog HDL user.





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Web Design Complete Reference

Posted by 1213 On 9:45 PM 0 comments
Book Details

Paperback: 901 pages
Publisher: Osborne/McGraw-Hill; 2 Sub edition (August 23, 2002)
Language: English
ISBN-10: 0072224428
ISBN-13: 978-0072224429


With so many books out on particular development tools and languages, it's refreshing to see one that tackles the overarching topic of Web design and implementation techniques. Web Design: The Complete Reference is a rare combination of design theory and detailed information on implementation. Author Thomas A Powell, who also wrote has produced an impressive sequel in this hefty title.
Powell addresses topics like navigation theory and user profiling, backing up high-level discussion with excellent, practical technique. He goes beyond your garden-variety explanation of what particular features are and how to code them by specifying the problems you might face and offering solutions. You get insight you can use: how to handle those pesky frames by understanding UI consequences, keep frames from opening within themselves, and offer your users the ability to print framed pages reliably.

All the bases are covered, including adding GUI interactivity, solid page layout and formatting techniques, and a look at the various Web technologies and their effect on site design. The entire work exudes the confidence of a well-seasoned writer, and the discussions leave you feeling well informed. This book bridges the gap between knowing how to build Web sites and having a holistic knowledge of all of the intricacies and pitfalls of coding for the Web. --Stephen W. Plain

Topics covered:
Web-design methodologies
Usability
Types of Web sites
Navigation theory and practice
Linking text/buttons/icons/graphics
Search facilities
Text handling
Colors and images
Building interactivity
Web technologies (XML, CSS, JavaScript)
Cookies
Server-side scripting
Multimedia
Site delivery and management
The future of Web design
Site evaluation procedures
--This text refers to an out of print or unavailable edition of this title.

Book Description
Design, build, and maintain dynamic Web sites that balance form and function. You’ll find thorough explanations of effective site architecture, layout, and navigational features, and discover how to add graphics, links, and multimedia. Also learn to handle privacy and security issues with respect to site design, and program dynamic Web applications.



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Web Design for Dummies

Posted by 1213 On 9:43 PM 0 comments
Book Details

Paperback: 360 pages
Publisher: For Dummies; Pap/Cdr edition (April 29, 2001)
Language: English
ISBN-10: 0764508237
ISBN-13: 978-0764508233


Book Description
Get the inside secrets for great looking Web sites that keep customers coming back. Web Design For Dummies covers all the latest Web technologies and tools such as Dreamweaver, Flash, XML, and SMIL. Site design is crucial to attracting and keeping Web visitors to your site. Turn to this friendly guide to discover what makes an attractive Web site. Discover the traps to avoid in Web site design and the keys to a successful Web site.

Book Info
Reference and guide to creating high-quality Web sites, for those with little or no experience. Explains the software and other tools needed to get started. The CD-ROM offers trial software and sample graphics from the text. System requirements: Windows 95+, or comparable Mac, 32MB RAM, 400MB hard disk space, sound card, Internet connection/browser. Softcover

From the Back Cover
Dreamweaver, Flash, and Photoshop trials on CD-ROM!
Packed with surefire strategies for Web design success

Find out what it takes to produce great sites — and keep clients happy To succeed in the Web design business, you need solid design skills, some basic technical know-how, and entrepreneurial flair. Sound like a tall order? Relax! Written by a veteran Web professional, this friendly guide walks you step by step through the entire Web design process — from site mapping to user interaction to client presentations. all this on the bonus CD-ROM Macromedia Dreamweaver 4, Flash 5, and Fireworks 4 trial versions Adobe Photoshop trial Editable versions of sample graphics from the book PC running Windows 95 or later, Windows NT 4 or later, or a 68040 Mac running OS 7.5 or later. See the About the CD appendix for details and complete requirements. Plus leading Internet tools

Discover how to: Plan easy-to-navigate sites Design eye-catching graphics Test and fine-tune user interfaces Build in interactivity, animations, and more Manage clients like a pro

Get smart! www.dummies.com

About the Author
Lisa Lopuck has worked on Web design and multimedia projects for Apple, George Lucas, and eBay, among other clients. Her books include Designing Multimedia and Kid's Web Kit.





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Photoshop CS2 Bible

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Book Details

Hardcover: 650 pages
Publisher: Wiley; Pro edition (August 5, 2005)
Language: English
ISBN-10: 0764595954
ISBN-13: 978-0764595950


Book Description

Inside, you'll find advanced coverage of Photoshop CS2
* Explore new ways to adjust and enhance color
* Use retouching and color adjustment techniques to correct seemingly impossible-to-fix images
* Gain control over digital camera images with Photoshop's enhanced Camera Raw capabilities
* Manage your work more efficiently with Actions, Batch processing, and the new Adobe Bridge
* Master complex filter techniques and create your own custom filter

You already know your way around Photoshop. You want to focus on creative expression, and that's what you'll find in this streamlined, lavishly illustrated volume. A Photoshop Hall of Fame inductee, a master trainer, and a Web graphics expert have collected the most important Photoshop CS2 techniques, tips, and twists to share with you-along with their enthusiasm and experience. Completely and painstakingly updated for CS2, this is truly the ultimate professional guide.

From the Back Cover
Inside, you'll find advanced coverage of Photoshop CS2
Explore new ways to adjust and enhance color
Use retouching and color adjustment techniques to correct seemingly impossible-to-fix images
Gain control over digital camera images with Photoshop's enhanced Camera Raw capabilities
Manage your work more efficiently with Actions, Batch processing, and the new Adobe Bridge
Master complex filter techniques and create your own custom filter
You already know your way around Photoshop. You want to focus on creative expression, and that's what you'll find in this streamlined, lavishly illustrated volume. A Photoshop Hall of Fame inductee, a master trainer, and a Web graphics expert have collected the most important Photoshop CS2 techniques, tips, and twists to share with you—along with their enthusiasm and experience. Completely and painstakingly updated for CS2, this is truly the ultimate professional guide.



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Ajax in Action

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Book Details

Paperback: 680 pages
Publisher: Manning Publications; 1 edition (October 1, 2005)
Language: English
ISBN-10: 1932394613
ISBN-13: 978-1932394610


Web users are getting tired of the traditional web experience. They get frustrated losing their scroll position; they get annoyed waiting for refresh; they struggle to reorient themselves on every new page. And the list goes on. With asynchronous JavaScript and XML, known as "Ajax," you can give them a better experience. Once users have experienced an Ajax interface, they hate to go back. Ajax is new way of thinking that can result in a flowing and intuitive interaction with the user.

Ajax in Action helps you implement that thinking--it explains how to distribute the application between the client and the server (hint: use a "nested MVC" design) while retaining the integrity of the system. You will learn how to ensure your app is flexible and maintainable, and how good, structured design can help avoid problems like browser incompatibilities. Along the way it helps you unlearn many old coding habits. Above all, it opens your mind to the many advantages gained by placing much of the processing in the browser. If you are a web developer who has prior experience with web technologies, this book is for you.

From the Inside Flap
Preface Sometimes your destiny will follow you around for years before you notice it. Amidst the medley of fascinating new technologies that I was playing—I mean working—with in the early 1990s was a stunted little scripting language called JavaScript. I soon realized that, despite its name, it didn’t really have anything to do with my beloved Java, but it persistently dogged my every step.

By the late 90s, I had decided to cut my hair and get a proper job, and found myself working with the early adopters of digital set-top box technology. The user interface for this substantial piece of software was written entirely in JavaScript and I found myself the technical lead of a small team of developers writing window-management code, schedulers, and all kinds of clever stuff in this language. "How curious," I thought. "It’ll never catch on."

With time I moved on to more demanding work, developing the enterprise messaging backbone and various user interface components for an "intelligent," talking "House of the Future." I was hired for my Java skills, but I was soon writing fancy JavaScript user interfaces again. It was astonishing to find that some people were now taking this scripting language seriously enough to write frameworks for it. I quickly picked up the early versions of Mike Foster’s x library (which you’ll find put into occasional action in this book). One afternoon, while working on an email and text message bulletin board, I had the weird, exciting idea of checking for new messages in a hidden frame and adding them to the user interface without refreshing the screen. After a few hours of frenzied hacking, I had it working, and I’d even figured out how to render the new messages in color to make them noticeable to the user. "What a laugh," I thought, and turned back to some serious code. Meantime, unbeknownst to me, Eric Costello, Erik Hatcher, Brent Ashley, and others were thinking along similar lines, and Microsoft was cooking up the XMLHttpRequest for its Outlook Web Access.

Destiny was sniffing at my heels. My next job landed me in a heavy-duty development role, building software for big Tier 1 banks. We use a mixture of Java and JavaScript and employ tricks with hidden frames and other things. My team currently looks after more than 1.5 million bytes of such code—that’s static JavaScript, in addition to code we generate from JSPs. No, I’m not counting any image resources in there either. We use it to develop applications for hundreds of operators managing millions of dollars’ worth of accounts. Your bank account may well be managed by this software.

Somewhere along the way, JavaScript had grown up without my quite realizing it. In February 2005, Jesse James Garrett provided the missing piece of the jigsaw puzzle. He gave a short, snappy name to the cross-browser-asynchronous-rich-client-dynamic-HTML-client-server technology that had been sneaking up on us all for the last few years: Ajax.

And the rest, as they say, is history. Ajax is generating a lot of interest now, and a lot of good code is getting written by the people behind Prototype, Rico, Dojo, qooxdoo, Sarissa, and numerous other frameworks, too plentiful to count. Actually, we do try to count them, in appendix C. We think we’ve rounded up most of the suspects. And I’ve never had so much fun playing—I mean working—with computers.

We have not arrived yet. The field is still evolving. I was amazed to see just how much when I did the final edits in September on the first chapter that I wrote back in May! There’s still a lot of thinking to be done on this subject, and the next year or two will be exciting. I’ve been very lucky to have Eric and Darren on the book piece of the journey with me so far.

We hope you will join us—and enjoy the ride.

Dave Crane

About the Author
Dave Crane has pushed the boundaries of DHTML, and latterly Ajax, on digital TV set-top boxes, in home automation and banking and financial systems. He lives in Gloucestershire, UK.

Eric Pascarello is an ASP.NET developer and a moderator of the HTML and JavaScript forum at JavaRanch. He lives in Laurel, MD.

Darren James is the architect of the open source Rico project. He lives in Sunnyvale, CA.

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Book Details

Paperback: 256 pages
Publisher: Packt Publishing (April 30, 2006)
Language: English
ISBN-10: 190481140X
ISBN-13: 978-1904811404


Book Description


A step-by-step guide to building PHP web sites and applications using the Smarty templating engine
- Bring the benefits of Smarty to your PHP programming
-Give your designers the power to modify content and layout without PHP programming
-Produce code that is easier to debug, maintain, and modify
-Useful for both Smarty developers and users

Smarty is a templating engine for PHP. Designers who are used to working with HTML files can work with Smarty templates, which are HTML files with simple tags while programmers work with the underlying PHP code. The Smarty engine brings the code and templates together. The result of all this is that designers can concentrate on designing, programmers can concentrate on programming, and they don't need to get in each others way so much. Even if you are developing a site on your own, Smarty is a powerful way to make your code clearer to you and others, as well as easier to debug and modify later.


This book is a comprehensive guide to all aspects of using Smarty. It will help you to:
-Install and configure Smarty on your Web server
- Understand how Smarty affects your web site architecture, and build site foundations that make the most of what Smarty offers
- Designers will learn to work with templates that contain variables and logic, to modify layouts or content of Smarty web sites
- See how Smarty caching can improve the performance of your sites
- Develop custom Smarty functions and plug-ins to incorporate into your templates

Using a step-by-step approach based on realistic examples, the expert authors show you how to use Smarty in your own PHP development. The book is ideal for PHP developers who are new to Smarty, and for web designers who are working with PHP developers who are using Smarty.

About the Author
Hasin Hayder graduated in Civil Engineering from Rajshahi University of Engineering and Technology (RUET). He is an open-source enthusiast who has been programming since early 2001. He maintains phpXperts, the largest PHP user group in Bangladesh, and Zephyr, an open source AJAX-based MVC framework for PHP5 developers. He is currently working as a web application developer in a Norwegian software development company, "Somewhere In...". You can reach him at hasin@somewherein.net.

João Prado Maia is Lead Software Developer with Alert Logic, Inc. and was previously with MySQL AB as the lead developer behind Eventum, an issue tracking system, and MySQL Network, a subscription product for everything related to MySQL services. He has been working with PHP, Smarty, and PEAR for several years, and maintains phpbrasil.com, one of the most popular PHP-related community sites in Brazil. Lucian Gheorghe is currently working as a senior network engineer for Globtel Internet, a significant Internet and Telephony Services Provider to the Romanian market. Even if it's not his main activity, He has been programming in PHP for over 5 years building billing interfaces, industrial software interfaces, e-commerce sites, and so on. He had a lot of help from a friend called Smarty in his programming experiences. Lucian got his first taste of writing when he contributed a few chapters to the book Beginning PHP 5 and MySQL E-Commerce by Cristian Darie and Mihai Bucica, Apress, 2004, with his appendix for Project Management added to the book Beginning ASP.NET 2.0 E-Commerce in C# 2005 by Cristian Darie and Karli Watson, Apress, 2005.






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Book Details
Paperback: 432 pages
Publisher: Wrox (February 6, 2006)
Language: English
ISBN-10: 0471777781
ISBN-13: 978-8126507351


Book Description
Written for experienced web developers, Professional Ajax shows how to combine tried-and-true CSS, XML, and JavaScript technologies into Ajax. This provides web developers with the ability to create more sophisticated and responsive user interfaces and break free from the "click-and-wait" standard that has dominated the web since its introduction.
Professional Ajax discusses the range of request brokers (including the hidden frame technique, iframes, and XMLHttp) and explains when one should be used over another. You will also learn different Ajax techniques and patterns for executing client-server communication on your web site and in web applications. By the end of the book, you will have gained the practical knowledge necessary to implement your own Ajax solutions. In addition to a full chapter case study showing how to combine the book's Ajax techniques into an AjaxMail application, Professional Ajax uses many other examples to build hands-on Ajax experience. Some of the other examples include:

web site widgets for a news ticker, weather information, web search, and site search
preloading pages in online articles
incremental form validation
using Google Web APIs in Ajax
creating an autosuggest text box
Professional Ajax readers should be familiar with CSS, XML, JavaScript, and HTML so you can jump right in with the book and begin learning Ajax patterns, XPath and XSLT support in browsers, syndication, web services, JSON, and the Ajax Frameworks, JPSpan, DWR, and Ajax.NET.

From the Back Cover
Combining tried-and-true CSS, XML, and JavaScript™ technologies, Ajax provides web developers with the ability to create more sophisticated and responsive user interfaces and break free from the "click-and-wait" standard that has dominated the web since its introduction.
This book discusses the range of request brokers (including the hidden frame technique, iframes, and XMLHttp) and explains when one should be used over another. You will also learn different Ajax techniques and patterns for executing client-server communication on your web site and in web applications. Each chapter builds on information in the previous chapters so that by the end of the book, you will have gained the practical knowledge necessary to implement your own Ajax solutions.

What you will learn from this book

Different methods for achieving Ajax communication and when to use each
A variety of Ajax design patterns to use in specific data retrieval circumstances
Techniques for using Ajax with RSS and Atom to produce a web-based news aggregator
How to use JavaScript Object Notation as an alternate data transmission format for Ajax communications
How to create Ajax widgets, such as a weather display and news ticker, that can be included in your web site


Who this book is for

This book is for web developers who want to enhance the usability of their sites and applications. Familiarity with JavaScript, HTML, and CSS is necessary, as is experience with a server-side language such as PHP or a .NET language.

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.


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CSS Web Design For Dummies

Posted by 1213 On 1:35 AM 0 comments






Product Details


Paperback: 384 pages
Publisher: For Dummies (March 18, 2005)
Language: English
ISBN-10: 0764584251
ISBN-13: 978-0764584251


Product Description

Cascading Style Sheets (CSS) is a Web markup standard that allows Web designers to define the appearance and position of a Web page using special dynamic effects
This book is the perfect beginner reference, showing those new to CSS how to design Web pages and implement numerous useful CSS effects available
Seasoned For Dummies author Richard Mansfield explains how CSS can streamline and speed up Web development
Explains how to take control of the many elements in a Web page, integrate CSS into new or existing sites, choose the best coding techniques, and execute advanced visual effects such as transitions
U Features a special discussion on browser incompatibility issues involving CSS and how to solve potential problems
From the Back Cover
A step-by-step guide for stepping up from plain HTML
Create Web sites that grab attention, remain consistent, and are easy to update

Attention Web designers! CSS can be your secret weapon, and this book shows you how to use it. CSS helps you create dynamic visual effects, unify the look of your site, and deliver your site's content in a professional way that gets noticed. It even makes updates and changes a breeze. Here's what you need to get up to speed!

Discover how to

Create practical style sheets
Format pages that are visually pleasing
Manage details such as colors and backgrounds
Handle lists and tables
Render complex documents

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Book Details

Hardcover: 396 pages
Publisher: Prentice Hall PTR; Bk&CD-Rom edition (January 15, 1996)
Language: English
ISBN-10: 0134516753
ISBN-13: 978-0134516752


From the Inside Flap

During my earliest experience with Verilog HDL, I was looking for a book that could give me a "jump start" on using Verilog HDL. I wanted to learn basic digital design paradigms and the necessary Verilog HDL constructs that would help me build small digital circuits, using Verilog and run simulations. After I had gained some experience with building basic Verilog models, I wanted to learn to use Verilog HDL to build larger designs. At that time I was searching for a book that broadly discussed advanced Verilog-based digital design concepts and real digital design methodologies. Finally, when I had gained enough experience with digital design and verification of real IC chips, though manuals of Verilog-based products were available, from time to time, I felt the need for a Verilog HDL book that would act as a handy reference. This book emphasizes breadth rather than depth. The book imparts to the reader a working knowledge of a broad variety of Verilog-based topics, thus giving the reader a global understanding of Verilog HDL-based design. The book leaves the in-depth coverage of each topic to the Verilog HDL language reference manual and the reference manuals of the individual Verilog-based products. This book should be classified not only as a Verilog HDL book but, more generally, as a digital design book. It important to realize that Verilog HDL is only a tool used in digital design. It is the means to an end- the digital IC chip. Therefore, this book stresses the practical design perspective more than the mere language aspects of Verilog HDL. With HDL-based digital design becoming popular, no digital designer can afford to ignore HDLs.


Who Should Use This Book...

The book is intended primarily for beginners and intermediate-level Verilog users. However, for advanced Verilog users, the broad coverage of topics makes it an excellent reference book to be used in conjunction with the manuals and training materials of Verilog-based products. The book presents a logical progression of Verilog HDL-based topics. It starts with the basics, such as HDL-based design methodologies, and then gradually builds on the basics to eventually reach advanced topics, such as PLI or logic synthesis. Thus, the book is useful to Verilog users with varying levels of expertise as explained below.


Students in logic design courses at universities Part 1 of this book is ideal for a foundation semester course in Verilog HDL-based logic design. Students are exposed to hierarchical modeling concepts, basic Verilog constructs and modeling techniques, and the necessary knowledge to write small models and run simulations.

New Verilog users in the industry Companies are moving to Verilog HDL- based design. Part 1 of this book is a perfect jump start for designers who want to orient their skills toward HDL-based design.

Users with basic Verilog knowledge who need to understand advanced concepts Part 2 of this book discusses advanced concepts, such as UDPs, timing simulation, PLI, and logic synthesis, which are necessary for graduation from small Verilog models to larger designs.


Verilog experts

All Verilog topics are covered, from the basics modeling constructs to advanced topics like PLIs and logic synthesis. For Verilog experts, this book is a handy reference to be used along with the reference manuals. The material in the book sometimes leans toward an Application Specific Integrated Circuit (ASIC) design methodology. However, the concepts explained in the book are general enough to be applicable to the design of FPGAs, PALs, buses, boards, and systems. The book uses Medium Scale Integration (MSI) logic examples to simplify discussion. The same concepts apply to VLSI designs.


How This Book Is Organized:

This book is organized into three parts. Part 1, Basic Verilog Topics, covers all information that a new user needs to build small Verilog models and run simulations. Note that in Part 1, gate-level modeling is addressed before behavioral modeling. I have chosen to do so because I think that it is easier for a new user to see a 1-1 correspondence between gate- level circuits and equivalent Verilog descriptions. Once gate-level modeling is understood, a new user can move to higher levels of abstraction, like data flow modeling and behavioral modeling, without losing sight of the fact that Verilog HDL is a language for digital design and is not a programming language. Thus, a new user starts off with the idea that Verilog is a language for digital design. New users who start with behavioral modeling often tend to write Verilog the way they write their C programs. They sometimes lose sight of the fact that they are trying to represent hardware circuits by using Verilog. Part 1 contains nine chapters.

Part 2, Advanced Verilog Topics, contains the advanced concepts a Verilog user needs to know to graduate from small Verilog models to larger designs. Advanced topics such as timing simulation, switch-level modeling, UDPs, PLI, and logic synthesis are covered. Part 2 contains five chapters. Part 3, Appendices, contains information useful as a reference. Useful information, such as strength-level modeling, list of PLI routines, formal syntax definition, Verilog tidbits, and large Verilog examples is included. Part 3 contains six appendices.

Conventions Used in This Book. Table\x11PR-1 describes the type changes and symbols used in this book. Table\x11PR-1 Typographic Conventions Typeface or Symbol
Description

Examples: AaBbCc123 Keywords, system tasks and compiler directives that are a part of Verilog HDL and, nand, $display, `define AaBbCc123 Emphasis. cell characterization, instantiation AaBbCc123 Names of signals, modules, ports, etc. fulladd4, D_FF, out A few other conventions need to be clarified.

In the book, use of Verilog and Verilog HDL refers to the "Verilog Hardware Description Language." Any reference to a Verilog-based simulator is specifically mentioned, using words such as Verilog simulator or trademarks such as Verilog-XL or VCS.

The word designer is used frequently in the book to emphasize the digital design perspective. However, it is a general term used to refer to a Verilog HDL user

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