Aamdani Atthanni Kharcha Rupaiya (2001)

Star: Govinda ... Bhimsha Juhi Chawla ... Jhoomri Tabu ... Meena Chandrachur Singh ... Ravi Johnny Lever ... Appu Khote .........

Mehndi (1998)

Star: Faraaz Khan ... Niranjan Chaudhary Rani Mukherjee ... Pooja (as Rani Mukherji) Ushma Rathod Shakti Kapoor ... Banne Miya Arjun ... Billoo Joginder Shelly ... Police Inspector Bhisham (as Joginder)

Money Train (1995) (In Hindi)

Star: Wesley Snipes ... John Woody Harrelson ... Charlie Jennifer Lopez ... Grace Santiago Robert Blake ... Donald Patterson Chris Cooper ... Torch Joe Grifasi ... Riley Scott Sowers ... Mr. Brown Skipp Sudduth ... Kowalski

You've Got Mail (1998) (In Hindi)

Star: Tom Hanks ... Joe Fox Meg Ryan ... Kathleen Kelly Katie Sagona ... Young Kathleen Kelly Greg Kinnear ... Frank Navasky Parker Posey ... Patricia Eden Jean Stapleton ... Birdie Conrad Steve Zahn ... George Pappas Heather Burns ... Christina Plutzker

Mazaaq (1975)

Posted by 1213 On 10:43 PM

Star: Vinod Mehra ... Vinod Moushumi Chatterjee ... Moushumi Mehmood ... Raja Aruna Irani ... Dr. A. Irani Iftekhar ... Moushumi's Father Bhagwan G. Asrani ... Murali / Marlon Kanhaiyalal ... Murali's Father Agha ... Gaylord Hotel Manager

Showing posts with label oops. Show all posts
Showing posts with label oops. Show all posts






book Details

•Hardcover: 720 pages
•Publisher: Addison-Wesley Professional; 3 edition (April 30, 2007)
•Language: English
•ISBN-10: 020189551X
•ISBN-13: 978-0201895513
In this eagerly awaited second edition, Grady Booch draws upon the rich and varied results of those projects and offers improved methods for object development and a new, unified notation. With numerous examples implemented in C++, Booch illustrates essential concepts, explains the method, and shows successful applications in a variety of fields. Booch also gives pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. A two-time winner of Software Development’s coveted Jolt Cola Product Excellence Award! –This text refers to the edition.

book Description


Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition–the first revision in 13 years–readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET.

The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You’ll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management.

New to this new edition are

•An introduction to the new UML 2.0, from the notation’s most fundamental and advanced elements with an emphasis on key changes
•New domains and contexts
•A greatly enhanced focus on modeling–as eagerly requested by readers–with five chapters that each delve into one phase of the overall development lifecycle.
•Fresh approaches to reasoning about complex systems
•An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy
•How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems
•An appendix on object-oriented programming languages



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Book Details

•Paperback: 456 pages
•Publisher: New Riders Press; 1st edition (September 13, 2002)
•Language: English
•ISBN-10: 0735711836
•ISBN-13: 978-0735711839

Book Description


Object-Oriented Programming with ActionScript takes you beyond the level of “neat” code tricks and teaches you how to architect and implement true Macromedia Flash MX applications. You will also learn the programming theory needed to take full advantage of the object-oriented nature of ActionScript.

Nearly a third of the book is focused on teaching you everything there is to know about one of the most powerful new features of Flash MX:components. The topics range from understanding and using components, to constructing custom components. This book also recognizes the uniqueness of ActionScript and clarifies because the best practices when it comes to developing with it. The final third of this book teaches you the best methods for working with advanced-level ActionScript-from debugging data structures to server-side interaction.

From the Publisher
Two of the smarter young guns you’ll meet in the Flash development world, Branden Hall and Samuel Wan, go back a way with New Riders, having contributed to *Flash 4 Magic* under the mentorship of J. Scott Hamlin. Sam and Branden didn’t know each other at the time and followed their unique trajectories until they met at Flash Forward 2001 SF and clicked. Marathon coding sessions, creative problem-solving chains, and other such intellectual pursuits followed, culminating in a con call between Branden, Sam, and two New Riders editors.

Amazing to listen as Wan and Hall kept finishing each other’s sentences, waxing poetic about this new *thing* they were doing with ActionScript, creating objects, yeah doing OOP with ActionScript they’re widgets we call them widgets, components, and it’s quite remarkable once you understand the principles involved what can be done here you’re actually building entire applications yes it might make a pretty interesting book I think….

That was during the Flash 5 revision cycle, and these guys were ahead of their time. As Branden and Sam continued their careers, rumors began circulating about Branden and Samuel’s book; frankly, it’s become pretty highly anticipated among many in the Flash development community, due to two things: 1.) Applying OOP to ActionScripting is an exciting challenge to those who realize the powerful results that can come of it, and 2.) Most of these people realize no one is better qualified to write such book than Mr. Hall and Mr. Wan, who have been doing some extremely thought-provoking demonstrations of OOP ActionScripting over the last year or so.

So here we are: *Object-Oriented Programming with ActionScript* started out as a brain-dump of Branden and Samuel’s presentations given at myriad conferences and seminars over 18 months, then took shape and found structure, covering the following topics:

–Applying OOP principles and design patterns to ActionScript

–Creating well-designed custom objects

–Leveraging both OOP and design patterns in architecting Flash MX applications

–Creating and OOP and design pattern-based application from scratch

–Mastering the new Flash MX components and learning to build your own

–Combining components via their events and APIs

–Customizing components’ look and feel with and without code

–Adding custom UIs and live previews to your components

–Connecting Flash MX to servers in a number of ways, including Flash Remoting

To all those who have waited patiently for this book… thanks for your patience and we hope you get as much out of it as the authors put into it. Let us know how it works for you and what you want to see in the next edition. Steve Weiss, executive editor, New Riders. steve.weiss@newriders.com.

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Book Details
Paperback: 272 pages
Publisher: Packt Publishing (December 30, 2007)
Language: English
ISBN-10: 1847192564
ISBN-13: 978-1847192561


Book Description

This book will help you to understand the core object-oriented programming concepts with PHP. php is one of the most popular languages for web application development, and PHP5 supports OOP very well. This book will help you to master core OOP features in php as well as advanced Topics like Design Patterns including Model-View-Controller (MVC), and Unit Testing. It includes suggestions to help you to write good code. Moreover this book provides comprehensive documentation and working examples on the Standard php Library (SPL), which are hard to find elsewhere. It will really help you to leverage php's OOP features to write manageable applications with ease.

Some basic objected-oriented features were added to PHP3; with PHP5 full support for object-oriented programming was added to PHP. Object-oriented programming was basically introduced to ease the development process as well as reduce the time of development by reducing the amount of code needed. OOP can greatly improve the performance of a properly planned and designed program.

This book covers all the general concepts of OOP then shows you how to make use of OOP in PHP5, with the aid of an ample number of examples.

General OOP concepts explained
Implement Design Patterns in your applications and solve common OOP Problems
Take full advantage of native built-in objects
Test your code by writing unit tests with PHPUnit
This book explains how to take full advantage of PHP's OOP features in simple language. It contains plentiful examples to help you to understand OOP.

From Beginners to Intermediate Users of PHP5


About the Author

Hasin Hayder graduated in Civil Engineering from the Rajshahi University of Engineering and Technology (RUET) in Bangladesh. He is a Zend-certified Engineer and expert in developing localized applications. He is currently working as a Technical Director in Trippert Labs and managing the local branch in Bangladesh. Beside his full time job, Hasin writes his blog at http://hasin.wordpress.com, writes article in different websites and maintains his open source framework Orchid at http://orchid.phpxperts.net. Hasin lives in Bangladesh with his wife Ayesha and his son, Afif.

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Object-Oriented Programming in C++

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Book Details

Paperback: 1040 pages
Publisher: Sams; 4 edition (December 29, 2001)
Language: English
ISBN-10: 0672323087
ISBN-13: 978-0672323089


Book Description


Object-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards.


Educational Supplement

Suggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.



Download Description
Object-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards.

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